FSlateTextureRenderTarget2DResource::UpdateDeferredResource

[FDeferredUpdateResource](API\Runtime\Engine\FDeferredUpdateResource) implementation.

Windows
MacOS
Linux

Override Hierarchy

FDeferredUpdateResource::UpdateDeferredResource()

FSlateTextureRenderTarget2DResource::UpdateDeferredResource()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h

Include

#include "Slate/SlateTextures.h"

Source

/Engine/Source/Runtime/Engine/Private/Slate/SlateTextures.cpp

Syntax

virtual void UpdateDeferredResource
(
    FRHICommandListImmediate & RHICmdList,
    bool bClearRenderTarget
)

Remarks

FDeferredUpdateResource implementation.

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