| IMediaOptions::GetDesiredPlayerName()
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Module |
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Header |
/Engine/Source/Runtime/MediaAssets/Public/BaseMediaSource.h |
Include |
#include "BaseMediaSource.h" |
Source |
/Engine/Source/Runtime/MediaAssets/Private/Assets/BaseMediaSource.cpp |
virtual FName GetDesiredPlayerName() const
Get the name of the desired native player.
Native player name, or NAME_None to auto select.