FCreateBlueprintFromActorDialog::OpenDialog

Static function to access constructing this window.

Windows
MacOS
Linux

References

Module

KismetWidgets

Header

/Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h

Include

#include "CreateBlueprintFromActorDialog.h"

Source

/Engine/Source/Editor/KismetWidgets/Private/CreateBlueprintFromActorDialog.cpp

Syntax

static void OpenDialog
(
    ECreateBlueprintFromActorMode CreateMode,
    AActor * InActorOverride
)

Remarks

Static function to access constructing this window.

Parameters

Parameter

Description

CreateMode

The mode to use when creating a blueprint from the selected actors

ActorOverride

If set convert the specified actor, if null use the currently selected actor

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