ISkeletonEditorModule

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditorModule.h

Include

#include "ISkeletonEditorModule.h"

Syntax

class ISkeletonEditorModule :
    public IModuleInterface,
    public IHasMenuExtensibility,
    public IHasToolBarExtensibility

Functions

Name Description

Public function

TSharedRef< ...

 

CreateBlendProfilePicker

(
    USkeleton* InSkeleton,
    const FBlendProfilePickerArgs& InA...
)

Creates a new blend profile picker instance

Public function

TSharedRef< ...

 

CreateEditableSkeleton

(
    USkeleton* InSkeleton
)

Creates a new editable skeleton instance

Public function

TSharedRef< ...

 

CreateSkeletonEditor

(
    const EToolkitMode::Type Mode,
    const TSharedPtr< IToolkitHost >& ...,
    USkeleton* InSkeleton
)

Creates a new skeleton editor instance

Public function

TSharedRef< ...

 

CreateSkeletonTree

(
    USkeleton* InSkeleton,
    const FSkeletonTreeArgs& InSkeleto...
)

Creates a new skeleton tree instance

Public function

TSharedRef< ...

 

CreateSkeletonTree

(
    const TSharedRef< IEditableSkeleton...,
    const FSkeletonTreeArgs& InSkeleto...
)

Creates a new skeleton tree instance

Public function

TSharedRef< ...

 

CreateSkeletonTreeTabFactory

(
    const TSharedRef< class FWorkflowCe...,
    const TSharedRef< ISkeletonTree >&...
)

Creates a new skeleton tree instance & registers a tab factory with the supplied tab factories

Public function

TArray< FSke...

 

GetAllSkeletonEditorToolbarExtenders()

Typedefs

Name

Description

FSkeletonEditorToolbarExtender

Get all toolbar extenders

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