Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationConditioningCommandlet.h |
Include |
#include "Commandlets/InternationalizationConditioningCommandlet.h" |
struct FLocalizationFile
Contains information about a single localization file, any language.
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FLocalizationFile ( |
Copy ctor |
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FLocalizationFile ( |
Standard constructor |
Name | Description | |
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~FLocalizationFile() |
Dtor |
Name | Description | ||
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CompareToCounterpart ( |
Compares the data in this loc file against the data in the specified counterpart file, placing the results in the various tracking arrays. |
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const FStrin... |
GetDirectoryName() |
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const FStrin... |
GetExtension() |
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FConfigFile ... |
GetFile() |
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const FStrin... |
GetFilename() |
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const FStrin... |
GetFullName() |
Accessors |
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GetIdenticalProperties ( |
Appends all the entries that have matching primary language and translated text to the passed in array. |
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GetTranslatedProperties ( |
Appends all the entries that have non-empty translated text to the passed in array. |