FDisplayClusterConfigurationPostRender_GenerateMips

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References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_PostRender.h

Include

#include "DisplayClusterConfigurationTypes_PostRender.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationPostRender_GenerateMips

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bAutoGenerateMips

Allow autogenerate num mips for this target.

Public variable UProperty Category, EditAnywhere

bool

 

bShouldUseMaxNumMips

Public variable UProperty Category, EditAnywhere

int

 

MaxNumMips

Public variable UProperty Category, EditAnywhere

TEnumAsByte< en...

 

MipsAddressU

AutoGenerateMips sampler address mode for U channel. Defaults to clamp.

Public variable UProperty Category, EditAnywhere

TEnumAsByte< en...

 

MipsAddressV

AutoGenerateMips sampler address mode for V channel. Defaults to clamp.

Public variable UProperty Category, EditAnywhere

TEnumAsByte< en...

 

MipsSamplerFilter

Control mips generator settings.

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