Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_PostRender.h |
Include |
#include "DisplayClusterConfigurationTypes_PostRender.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationPostRender_GenerateMips
Name | Description | ||
---|---|---|---|
|
bAutoGenerateMips |
Allow autogenerate num mips for this target. |
|
|
bShouldUseMaxNumMips |
||
|
int |
MaxNumMips |
|
|
TEnumAsByte< en... |
MipsAddressU |
AutoGenerateMips sampler address mode for U channel. Defaults to clamp. |
|
TEnumAsByte< en... |
MipsAddressV |
AutoGenerateMips sampler address mode for V channel. Defaults to clamp. |
|
TEnumAsByte< en... |
MipsSamplerFilter |
Control mips generator settings. |