Module |
|
Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/ActorSnapshotData.h |
Include |
#include "Data/ActorSnapshotData.h" |
Source |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Data/ActorSnapshotData.cpp |
void DeserializeIntoRecreatedEditorWorldActor
(
UWorld * SnapshotWorld,
AActor * OriginalActor,
FWorldSnapshotData & WorldData,
UPackage * InLocalisationSnapshotPackage,
const FPropertySelectionMap & SelectedProperties
)