FSerializeComponent

Windows
MacOS
Linux

Type

typedef TFunction< void &SerializedCompData, FComponentSnapshotData &CompData, UActorComponent *Original, UActorComponent *Deserialized)> FSerializeComponent

References

Module

LevelSnapshots

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/ActorSnapshotData.h

Include

#include "Data/ActorSnapshotData.h"

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