[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Lidar Point Cloud Point")
FLidarPointCloudNormal Normal
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Lidar Point Cloud Point")
FLidarPointCloudNormal Normal