ULidarPointCloudBlueprintLibrary::Conv_VectorToLidarPointCloudNormal

Converts a Vector to a Lidar Point Cloud Normal

Windows
MacOS
Linux

References

Module

LidarPointCloudRuntime

Header

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h

Include

#include "LidarPointCloud.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure,
          Meta=(DisplayName="Vector to Normal", CompactNodeTitle="->", BlueprintAutocast),
          Category="Lidar Point Cloud")
static FLidarPointCloudNormal Conv_VectorToLidarPointCloudNormal
(
    const FVector & Vector
)

Remarks

Converts a Vector to a Lidar Point Cloud Normal

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss