Module |
|
Header |
/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
Include |
#include "LidarPointCloud.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure,
Meta=(DisplayName="Vector to Normal", CompactNodeTitle="->", BlueprintAutocast),
Category="Lidar Point Cloud")
static FLidarPointCloudNormal Conv_VectorToLidarPointCloudNormal
(
const FVector & Vector
)
Converts a Vector to a Lidar Point Cloud Normal