| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/VoxelMorphologyMeshesTool.h |
Include |
#include "VoxelMorphologyMeshesTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UVoxelMorphologyMeshesTool : public UBaseVoxelTool
Morphology tool dilate, contract, close, open operations on the input shape
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MorphologyProperties |
Name | Description | |
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UVoxelMorphologyMeshesTool() |
Name | Description | ||
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GetActionName() |
Return the name of the action to be used in the Undo stack |
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GetCreatedAssetName() |
Return the name to be used for generated assets. |
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SaveProperties() |
Saves VoxProperties; typically need to overload and call "Super::SaveProperties();" |
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SetupProperties() |
Sets up VoxProperties; typically need to overload and call "Super::SetupProperties();" |
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TUniquePtr< ... |
MakeNewOperator() |