| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/ModularGameplay/Source/ModularGameplay/Public/Components/GameStateComponent.h |
Include |
#include "Components/GameStateComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UGameStateComponent : public UGameFrameworkComponent
GameStateComponent is an actor component made for AGameState and receives GameState events.
Name | Description | |
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UGameStateComponent ( |
Name | Description | ||
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T * |
GetGameMode() |
GameState accessors. |
|
T * |
GetGameState() |
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T * |
GetGameStateChecked() |
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HandleMatchHasStarted() |
GameState events. |