| FOnlinePartyRepDataBase
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Module |
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Header |
/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyTypes.h |
Include |
#include "Party/PartyTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FOnlinePartyRepDataBase
Base for all rep data structs
Name | Description | ||
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FSimpleDelegate |
OnDataChanged |
Name | Description | |
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~FOnlinePartyRepDataBase() |
Name | Description | ||
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CanEditData() |
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CompareAgainst ( |
Compare this data against the given old data, triggering delegates as appropriate. |
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const USocia... |
GetOwnerParty() |
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const UParty... |
GetOwningMember() |
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LogPropertyChanged |
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LogSetPropertyFailure |
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PostReplication ( |
Called directly after an updated member state is received and copied into the local state |