Module |
|
Header |
/Engine/Plugins/AI/UE4ML/Source/UE4ML/Public/Agents/4MLAgentElement.h |
Include |
#include "Agents/4MLAgentElement.h" |
bool GetPawnAndControllerAvatar
(
APawn *& OutPawn,
AController *& OutController
) const
Fetches both the pawn and the controller associated with the current agent. It's like both calling
true if at least one of the fetched pair is non-null