Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyTypes.h |
Include |
#include "WaterBodyTypes.h" |
struct FSolverSafeWaterBodyData
Name | Description | ||
---|---|---|---|
|
LandscapeCollisionComponents |
||
|
Location |
||
|
float |
MaxWaveHeight |
|
|
float |
OceanHeightOffset |
|
|
float |
TargetWaveMaskDepth |
|
|
WaterBodyIndex |
||
|
WaterBodyType |
||
|
WaterSpline |
||
|
WaterSplineMetadata |
||
|
WaveParams |
||
|
float |
WaveSpeedFactor |
|
|
UWorld * |
World |
Name | Description | |
---|---|---|
|
FSolverSafeWaterBodyData() |
|
|
FSolverSafeWaterBodyData ( |
Name | Description | ||
---|---|---|---|
|
EWaterBodyQu... |
CheckAndAjustQueryFlags ( |
|
|
float |
GetSimpleWaveHeightAtPosition ( |
Computes the raw wave perturbation of the water height only (simple version : faster computation) |
|
float |
GetSimpleWaveOffsetAtPosition ( |
|
|
float |
GetWaterVelocityAtSplineInputKey ( |
|
|
GetWaterVelocityVectorAtSplineInputKey ( |
||
|
float |
GetWaveAttenuationFactor ( |
Computes the attenuation factor to apply to the raw wave perturbation. |
|
float |
GetWaveHeightAtPosition |
|
|
GetWaveInfoAtPosition |
Fills wave-related information at the given world position and for this water depth. |
|
|
GetWaveOffsetAtPosition ( |
||
|
FWaterBodyQu... |
QueryWaterInfoClosestToWorldLocation ( |
|
|
WaterBodyTypeSupportsWaves() |