FSoftSkinVertex

[FSoftSkinVertex](API\Runtime\Engine\Rendering\FSoftSkinVertex)

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h

Include

#include "Rendering/SkeletalMeshLODModel.h"

Syntax

struct FSoftSkinVertex

Remarks

Variables

Name Description

Public variable

FColor

 

Color

VertexColor.

Public variable

FBoneIndexType[...

 

InfluenceBones

Public variable

uint8[12]

 

InfluenceWeights

Public variable

FVector

 

Position

Public variable

FVector

 

TangentX

Tangent, U-direction.

Public variable

FVector

 

TangentY

Binormal, V-direction.

Public variable

FVector4

 

TangentZ

Normal.

Public variable

FVector2D[MAX_T...

 

UVs

UVs.

Functions

Name Description

Public function Const

uint8

 

GetMaximumWeight()

Returns the maximum weight of any bone that influences this vertex.

Public function Const

bool

 

GetRigidWeightBone

(
    FBoneIndexType& OutBoneIndex
)

If this vert is rigidly weighted to a bone, return true and the bone index. Otherwise return false.

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