| IInitialValueProcessor
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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyComponentHandler.h |
Include |
#include "EntitySystem/MovieScenePropertyComponentHandler.h" |
template<typename PropertyTraits, typename... MetaDataTypes, int... MetaDataIndices>
struct TInitialValueProcessorImpl< PropertyTraits, TPropertyMetaData< MetaDataTypes... >, TIntegerSequence< int, MetaDataIndices... > > : public UE::MovieScene::IInitialValueProcessor
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BuiltInComponents |
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CacheStorage |
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CustomAccessors |
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Interrogation |
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const FProperty... |
PropertyDefinition |
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TSortedMap< FIn... |
ValuesByChannel |
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WriteContext |
Name | Description | ||
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TInitialValueProcessorImpl() |
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VisitAllocation ( |
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VisitAllocationCached ( |
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VisitInterrogationAllocation ( |
Name | Description | ||
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Finalize() |
Finish processing |
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Initialize ( |
Initialize this processor before any allocations are visited |
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Process ( |
Process all initial values for the specified allocation |
Name |
Description |
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StorageType |