| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSkeletalAnimationSection.h |
Include |
#include "Sections/MovieSceneSkeletalAnimationSection.h" |
class UMovieSceneSkeletalAnimationSection : public UMovieSceneSection
Movie scene section that control skeletal animation
Name | Description | ||
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bMatchIncludeZHeight |
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bMatchRotationPitch |
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bMatchRotationRoll |
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bMatchRotationYaw |
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bMatchTranslation |
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bMatchWithPrevious |
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bShowSkeleton |
Whether to show the underlying skeleton for this section. |
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MatchedBoneName |
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MatchedLocationOffset |
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MatchedRotationOffset |
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Params |
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float |
PreviousPlayRate |
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StartLocationOffset |
Location Offset applied to this this animations start root motion |
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StartRotationOffset |
Rotation Offset applied to this this animations start root motion |
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TempOffsetTransform |
Temporary transform used to specify the global OffsetTransform while calculting the root motions. |
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TempRootBoneIndex |
Temporary index used by GetRootMotionTransform and set by SetBoneIndexforRootMotionCalculations. |
Name | Description | |
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UMovieSceneSkeletalAnimationSection ( |
Name | Description | ||
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GetAutoSizeRange() |
Returns the range to auto size this section to, if there is one. |
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GetOffsetTime() |
The optional offset time of this section |
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GetSnapTimes ( |
Gets all snap times for this section |
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float |
GetTotalWeightValue ( |
Get The Total Weight Value for this Section For Most Sections it's just the Ease Value, but for some Sections also have an extra Weight Curve |
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SetEndFrame ( |
Set this section's end frame in sequence resolution space @note Will be clamped to the current start frame if necessary |
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SetRange ( |
Sets a new range of times for this section |
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SetStartFrame ( |
Set this section's start frame in sequence resolution space. |
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UMovieSceneS... |
SplitSection ( |
Split a section in two at the split time |
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TrimSection ( |
Trim a section at the trim time |