unreal.DisplayClusterConfigurationOCIOProfile

class unreal.DisplayClusterConfigurationOCIOProfile(is_enabled=True, ocio_configuration=[True, [None, [], []]], apply_ocio_to_objects=[])

Bases: unreal.StructBase

Display Cluster Configuration OCIOProfile

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_OCIO.h

Editor Properties: (see get_editor_property/set_editor_property)

  • apply_ocio_to_objects (Array(str)): [Read-Write] Apply OCIOTo Objects: Specify the viewports to apply this OpenColorIO configuration.

  • is_enabled (bool): [Read-Write] Is Enabled: Enable the application of an OpenColorIO configuration for the viewport(s) specified.

  • ocio_configuration (OpenColorIODisplayConfiguration): [Read-Write] OCIOConfiguration: OpenColorIO Configuration

property apply_ocio_to_objects

[Read-Only] Apply OCIOTo Objects: Specify the viewports to apply this OpenColorIO configuration.

Type

(Array(str))

property is_enabled

[Read-Write] Is Enabled: Enable the application of an OpenColorIO configuration for the viewport(s) specified.

Type

(bool)

property ocio_configuration

[Read-Write] OCIOConfiguration: OpenColorIO Configuration

Type

(OpenColorIODisplayConfiguration)