unreal.DisplayClusterConfigurationOCIOProfile
¶
- class unreal.DisplayClusterConfigurationOCIOProfile(is_enabled=True, ocio_configuration=[True, [None, [], []]], apply_ocio_to_objects=[])¶
Bases:
unreal.StructBase
Display Cluster Configuration OCIOProfile
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_OCIO.h
Editor Properties: (see get_editor_property/set_editor_property)
apply_ocio_to_objects
(Array(str)): [Read-Write] Apply OCIOTo Objects: Specify the viewports to apply this OpenColorIO configuration.is_enabled
(bool): [Read-Write] Is Enabled: Enable the application of an OpenColorIO configuration for the viewport(s) specified.ocio_configuration
(OpenColorIODisplayConfiguration): [Read-Write] OCIOConfiguration: OpenColorIO Configuration
- property apply_ocio_to_objects¶
[Read-Only] Apply OCIOTo Objects: Specify the viewports to apply this OpenColorIO configuration.
- property is_enabled¶
[Read-Write] Is Enabled: Enable the application of an OpenColorIO configuration for the viewport(s) specified.
- Type
(bool)
- property ocio_configuration¶
[Read-Write] OCIOConfiguration: OpenColorIO Configuration