unreal.DisplayClusterConfigurationPostRender_GenerateMips

class unreal.DisplayClusterConfigurationPostRender_GenerateMips(auto_generate_mips=False, mips_sampler_filter=TextureFilter.TF_TRILINEAR, mips_address_u=TextureAddress.TA_CLAMP, mips_address_v=TextureAddress.TA_CLAMP, enabled_max_num_mips=False, max_num_mips=0)

Bases: unreal.StructBase

Display Cluster Configuration Post Render Generate Mips

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_PostRender.h

Editor Properties: (see get_editor_property/set_editor_property)

  • auto_generate_mips (bool): [Read-Write] Auto Generate Mips: Generate and use mipmaps for the inner frustum. Disabling this can improve performance but result in visual artifacts on the inner frustum.

  • enabled_max_num_mips (bool): [Read-Write] Enabled Max Num Mips: Performance: Allows a limited number of MIPs for high resolution.

  • max_num_mips (int32): [Read-Write] Max Num Mips: Performance: Use this value as the maximum number of MIPs for high resolution.

  • mips_address_u (TextureAddress): [Read-Write] Mips Address U: AutoGenerateMips sampler address mode for U channel. Defaults to clamp.

  • mips_address_v (TextureAddress): [Read-Write] Mips Address V: AutoGenerateMips sampler address mode for V channel. Defaults to clamp.

  • mips_sampler_filter (TextureFilter): [Read-Write] Mips Sampler Filter: Mips Sampler Filter

property auto_generate_mips

[Read-Write] Auto Generate Mips: Generate and use mipmaps for the inner frustum. Disabling this can improve performance but result in visual artifacts on the inner frustum.

Type

(bool)

property enabled_max_num_mips

[Read-Write] Enabled Max Num Mips: Performance: Allows a limited number of MIPs for high resolution.

Type

(bool)

property max_num_mips

[Read-Write] Max Num Mips: Performance: Use this value as the maximum number of MIPs for high resolution.

Type

(int32)

property mips_address_u

[Read-Write] Mips Address U: AutoGenerateMips sampler address mode for U channel. Defaults to clamp.

Type

(TextureAddress)

property mips_address_v

[Read-Write] Mips Address V: AutoGenerateMips sampler address mode for V channel. Defaults to clamp.

Type

(TextureAddress)

property mips_sampler_filter

[Read-Write] Mips Sampler Filter: Mips Sampler Filter

Type

(TextureFilter)