unreal.GeometryScriptSolidifyOptions

class unreal.GeometryScriptSolidifyOptions(grid_parameters=[GeometryScriptGridSizingMethod.GRID_RESOLUTION, 0.5, 64], winding_threshold=0.5, solid_at_boundaries=True, extend_bounds=1.0, surface_search_steps=3)

Bases: unreal.StructBase

Geometry Script Solidify Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshVoxelFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • extend_bounds (float): [Read-Write] Extend Bounds

  • grid_parameters (GeometryScript3DGridParameters): [Read-Write] Grid Parameters

  • solid_at_boundaries (bool): [Read-Write] Solid at Boundaries

  • surface_search_steps (int32): [Read-Write] Surface Search Steps

  • winding_threshold (float): [Read-Write] Winding Threshold

property extend_bounds

[Read-Write] Extend Bounds

Type

(float)

property grid_parameters

[Read-Write] Grid Parameters

Type

(GeometryScript3DGridParameters)

property solid_at_boundaries

[Read-Write] Solid at Boundaries

Type

(bool)

property surface_search_steps

[Read-Write] Surface Search Steps

Type

(int32)

property winding_threshold

[Read-Write] Winding Threshold

Type

(float)