unreal.GeometryScript_MeshTransforms

class unreal.GeometryScript_MeshTransforms(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: BlueprintFunctionLibrary

Geometry Script Library Mesh Transform Functions

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshTransformFunctions.h

classmethod rotate_mesh(target_mesh, rotation, rotation_origin=[0.000000, 0.000000, 0.000000], debug=None) DynamicMesh

Rotate Mesh

Parameters:
Return type:

DynamicMesh

classmethod rotate_mesh_selection(target_mesh, selection, rotation, rotation_origin=[0.000000, 0.000000, 0.000000], debug=None) DynamicMesh

Rotate Mesh Selection

Parameters:
Return type:

DynamicMesh

classmethod scale_mesh(target_mesh, scale=[1.000000, 1.000000, 1.000000], scale_origin=[0.000000, 0.000000, 0.000000], fix_orientation_for_negative_scale=True, debug=None) DynamicMesh

Scale Mesh

Parameters:
Return type:

DynamicMesh

classmethod scale_mesh_selection(target_mesh, selection, scale=[1.000000, 1.000000, 1.000000], scale_origin=[0.000000, 0.000000, 0.000000], debug=None) DynamicMesh

Scale Mesh Selection

Parameters:
Return type:

DynamicMesh

classmethod transform_mesh(target_mesh, transform, fix_orientation_for_negative_scale=True, debug=None) DynamicMesh

Transform Mesh

Parameters:
Return type:

DynamicMesh

classmethod transform_mesh_selection(target_mesh, selection, transform, debug=None) DynamicMesh

Transform Mesh Selection

Parameters:
Return type:

DynamicMesh

classmethod translate_mesh(target_mesh, translation, debug=None) DynamicMesh

Translate Mesh

Parameters:
Return type:

DynamicMesh

classmethod translate_mesh_selection(target_mesh, selection, translation, debug=None) DynamicMesh

Translate Mesh Selection

Parameters:
Return type:

DynamicMesh