unreal.NiagaraPythonScriptModuleInput
¶
- class unreal.NiagaraPythonScriptModuleInput(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Wrapper for setting the value on a parameter of a UNiagaraScript, applied through a UUpgradeNiagaraScriptResults.
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: UpgradeNiagaraScriptResults.h
- as_color() LinearColor ¶
As Color
- Return type:
- as_int() int32 ¶
As Int
- Return type:
int32