unreal.RigVMCollapseNode
¶
- class unreal.RigVMCollapseNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
RigVMLibraryNode
The Collapse Node is a library node which stores the function and its nodes directly within the node itself.
C++ Source:
Module: RigVMDeveloper
File: RigVMCollapseNode.h