unreal.RigVMLibraryNode

class unreal.RigVMLibraryNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: RigVMTemplateNode

The Library Node represents a function invocation of a function specified somewhere else. The function can be expressed as a sub-graph (RigVMGroupNode) or as a referenced function (RigVMFunctionNode).

C++ Source:

  • Module: RigVMDeveloper

  • File: RigVMLibraryNode.h

get_contained_graph() RigVMGraph

Get Contained Graph

Return type:

RigVMGraph

get_library() RigVMFunctionLibrary

Get Library

Return type:

RigVMFunctionLibrary