unreal.AvaPatternModifier

class unreal.AvaPatternModifier(outer: Object | None = None, name: Name | str = 'None')

Bases: AvaGeometryBaseModifier

This modifier clones a shape following various layouts and options

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheModifiers

  • File: AvaPatternModifier.h

Editor Properties: (see get_editor_property/set_editor_property)

  • circle_layout_options (AvaPatternModifierCircleLayoutOptions): [Read-Write] Circle layout options

  • grid_layout_options (AvaPatternModifierGridLayoutOptions): [Read-Write] Grid layout options

  • layout (AvaPatternModifierLayout): [Read-Write]

  • line_layout_options (AvaPatternModifierLineLayoutOptions): [Read-Write] Line layout options

  • modifier_enabled (bool): [Read-Write] Is the modifier enabled or disabled

property circle_layout_options: AvaPatternModifierCircleLayoutOptions

[Read-Write] Circle layout options

Type:

(AvaPatternModifierCircleLayoutOptions)

property grid_layout_options: AvaPatternModifierGridLayoutOptions

[Read-Write] Grid layout options

Type:

(AvaPatternModifierGridLayoutOptions)

property layout: AvaPatternModifierLayout

[Read-Write]

Type:

(AvaPatternModifierLayout)

property line_layout_options: AvaPatternModifierLineLayoutOptions

[Read-Write] Line layout options

Type:

(AvaPatternModifierLineLayoutOptions)