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中国翻译
한국어
Interested in the Unreal Engine?
Visit the Unreal Technology site.
Looking for jobs and company info?
Check out the Epic games site.
Questions about support via UDN?
Contact the UDN Staff
UE3 Home > FX Artist
FX Artist
- Cascade User Guide - User guide for the particle system editor in UE3.
- Particle System Reference - Complete descriptions of every particle system module.
- Distributions - Overview of the distribution data types used for particle properties.
- Lens Flare Editor User Guide - User guide for the lens flare editor in UE3.
- VFX Optimization - Techniques for optimizing visual effects in UE3.
- Particle Examples - A breakdown of some of the uses of particles.
- Particles SubUV Tutorial - Creating emitters with sub-UV image selection for animation.
- Fake Mesh Lighting - How to fake lighting on meshes and particles using materials.
- Anim Trails - Guide to creating trail particles driven by AnimNotifies.
- Per Actor Particle Collision - Setting up Per Actor Particle Collision Events.
- Using Instance Parameters - Setting up instance parameters with Particle Systems.
- Material Editor User Guide - Overview of the node-based Material Editor in UE3.
- Material Instance Editor User Guide - Overview of the editor for Material Instances in UE3.
- Instanced Materials - Overview of the material instancing system in UE3.
- Material Instance Constant - Guide to using parameterized materials instances.
- Material Instance Time Varying - Guide to using time-varying material instances.
- Materials Tutorial - Guide to creating simple materials.
- Materials Compendium - Descriptions of all expressions nodes available in the materials system.
- Material Examples - Tips, tricks, and techniques for creating different types of materials.
- Material Basics - Introduction to basic materials.
- Custom Lighting - How to use the custom lighting model.