Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h |
Include |
#include "Evaluation/Blending/MovieSceneAccumulatedBlendState.h" |
struct FMovieSceneAccumulatedBlendState
Blendable token state that's accumulated per-operand
Name | Description | ||
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Add ( |
Add a new token to this accumulator to be applied using the specified actuator type |
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Consolidate ( |
Consolidate all tokens currently accumulated into the specified container. |
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Consolidate ( |
Consolidate all tokens currently accumulated into the specified container by resolving the specified operand. |
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Reset() |
Reset this container |
Name | Description | ||
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FMovieSceneA... |
operator= ( |
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FMovieSceneA... |
operator= |