FDisplayClusterConfigurationICVFX_CameraRenderSettings

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References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h

Include

#include "DisplayClusterConfigurationTypes_ICVFX.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FDisplayClusterConfigurationICVFX_CameraRenderSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

AdvancedRenderSettings

Advanced render settings.

Public variable UProperty Category, EditAnywhere

bool

 

bUseCameraComponentPostprocess

Use postprocess settings from camera component.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

CustomFrameSize

Define custom inner camera viewport size.

Public variable UProperty

FDisplayCluster...

 

CustomPostprocess

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

GenerateMips

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

Override

Override viewport render from source texture.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

PostprocessBlur

Public variable UProperty Category, EditAnywhere

int

 

RenderOrder

Camera render order, bigger value is over.

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