UTransformPropertyFilter

Allows you to filter location, rotation, and scale properties on scene components.

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Inheritance Hierarchy

References

Module

LevelSnapshotFilters

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/PropertySelector/TransformPropertyFilter.h

Include

#include "Builtin/PropertySelector/TransformPropertyFilter.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UTransformPropertyFilter : public UPropertySelectorFilter

Remarks

Allows you to filter location, rotation, and scale properties on scene components. Use case: You want to restore the location but not rotation of an actor.

Variables

Name Description

Public variable UProperty Category, EditAnywhere

TEnumAsByte< EF...

 

Location

Should the location property be restored?

Public variable UProperty Category, EditAnywhere

TEnumAsByte< EF...

 

Rotation

Should the rotation property be restored?

Public variable UProperty Category, EditAnywhere

TEnumAsByte< EF...

 

Scale

Should the scale property be restored?

Overridden from ULevelSnapshotFilter

Name Description

Public function Virtual Const

EFilterResul...

 

IsPropertyValid

(
    const FIsPropertyValidParams& Para...
)

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