| IPreAnimatedObjectPropertyStorage::CachePreAnimatedValues()
|
Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedPropertyStorage.h |
Include |
#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedPropertyStorage.h" |
virtual void CachePreAnimatedValues
(
const FCachePreAnimatedValueParams & Params,
FEntityAllocationIteratorItem Item,
TRead< UObject * > BoundObjects,
TRead< FMovieScenePropertyBinding > PropertyBindings,
FThreeWayAccessor Properties
)