unreal.DisplayClusterConfigurationViewport_PerNodeColorGrading
¶
- class unreal.DisplayClusterConfigurationViewport_PerNodeColorGrading(is_enabled=True, entire_cluster_color_grading=True, all_nodes_color_grading=True, color_grading_settings=[False, False, False, 0.0, [False, False, False, TemperatureMethod.TEMP_WHITE_BALANCE, 6500.0, 0.0], [False, False, False, False, False, [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [0.0, 0.0, 0.0, 0.0]], [False, False, False, False, False, [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [0.0, 0.0, 0.0, 0.0]], 0.0, [False, False, False, False, False, [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [0.0, 0.0, 0.0, 0.0]], [False, False, False, False, False, [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [0.0, 0.0, 0.0, 0.0]], 0.0, [False, False, False, 0.0, 0.0, [0.0, 0.0, 0.0, 0.0]]], apply_post_process_to_objects=[])¶
Bases:
unreal.StructBase
Display Cluster Configuration Viewport Per Node Color Grading
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Postprocess.h
Editor Properties: (see get_editor_property/set_editor_property)
all_nodes_color_grading
(bool): [Read-Write] All Nodes Color Grading: Optionally include the All Nodes Color Grading settings specified above in nDisplay’s color grading stack for these nodes.apply_post_process_to_objects
(Array(str)): [Read-Write] Apply Post Process to Objects: Specify the nodes to apply these color grading settings.color_grading_settings
(DisplayClusterConfigurationViewport_ColorGradingRenderingSettings): [Read-Write] Color Grading Settings: Color Gradingentire_cluster_color_grading
(bool): [Read-Write] Entire Cluster Color Grading: Optionally include Entire Cluster Color Grading settings specified on the root actor in nDisplay’s color grading stack for these nodes.is_enabled
(bool): [Read-Write] Is Enabled: Enable the color grading settings for the node(s) specified and add them to nDisplay’s color grading stack.
- property all_nodes_color_grading¶
[Read-Write] All Nodes Color Grading: Optionally include the All Nodes Color Grading settings specified above in nDisplay’s color grading stack for these nodes.
- Type
(bool)
- property apply_post_process_to_objects¶
[Read-Only] Apply Post Process to Objects: Specify the nodes to apply these color grading settings.
- property color_grading_settings¶
[Read-Write] Color Grading Settings: Color Grading