unreal.LevelSequenceEditorBlueprintLibrary
¶
- class unreal.LevelSequenceEditorBlueprintLibrary(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibrary
Level Sequence Editor Blueprint Library
C++ Source:
Plugin: LevelSequenceEditor
Module: LevelSequenceEditor
File: LevelSequenceEditorBlueprintLibrary.h
- classmethod delete_color_for_channels(class_) str ¶
Delete for specified channel idendified by it’s class and identifier.
- classmethod get_bound_objects(object_binding)¶
Get the object bound to the given binding ID with the current level sequence editor
- Parameters
object_binding (MovieSceneObjectBindingID) –
- Return type
- classmethod get_current_level_sequence() LevelSequence ¶
Get the currently opened root/master level sequence asset
- Return type
- classmethod get_current_local_time() int32 ¶
Get the current local playback position in frames
- Return type
int32
- classmethod get_current_time() int32 ¶
Get the current global playback position in frames
- Return type
int32
- classmethod get_custom_color_for_channel(class_, identifier) LinearColor ¶
Get custom color for specified channel idendified by it’s class and identifier,if none exists will return white
- Parameters
- Return type
- classmethod get_focused_level_sequence() LevelSequence ¶
Get the currently focused/viewed level sequence asset if there is a hierarchy of sequences.
- Return type
- classmethod get_selected_channels()¶
Gets the currently selected channels.
- Return type
- classmethod get_selected_folders()¶
Gets the currently selected folders.
- Return type
- classmethod get_selected_objects()¶
Gets the currently selected Object Guids
- classmethod get_selected_sections()¶
Gets the currently selected sections.
- Return type
- classmethod get_selected_tracks()¶
Gets the currently selected tracks.
- Return type
- classmethod get_selection_range_end() int32 ¶
Get the selection range end frame.
- Return type
int32
- classmethod get_selection_range_start() int32 ¶
Get the selection range start frame.
- Return type
int32
- classmethod get_track_filter_names()¶
Gets all the available track filter names
- classmethod has_custom_color_for_channel(class_, identifier) bool ¶
Get if a custom color for specified channel idendified by it’s class and identifier exists
- classmethod is_camera_cut_locked_to_viewport() bool ¶
Check whether the lock for the viewport to the camera cuts is enabled.
- Return type
- classmethod is_level_sequence_locked() bool ¶
Check whether the current level sequence and its descendants are locked for editing.
- Return type
- classmethod is_track_filter_enabled(track_filter_name) bool ¶
Gets whether the specified track filter is on/off
- classmethod open_level_sequence(level_sequence) bool ¶
Open a level sequence asset
- Parameters
level_sequence (LevelSequence) –
- Return type
- classmethod play_to(playback_params) None ¶
Play from the current time to the requested time in frames
- Parameters
playback_params (MovieSceneSequencePlaybackParams) –
- classmethod select_channels(channels) None ¶
Select channels
- Parameters
channels (Array(SequencerChannelProxy)) –
- classmethod select_folders(folders) None ¶
Select folders
- Parameters
folders (Array(MovieSceneFolder)) –
- classmethod select_sections(sections) None ¶
Select sections
- Parameters
sections (Array(MovieSceneSection)) –
- classmethod select_tracks(tracks) None ¶
Select tracks
- Parameters
tracks (Array(MovieSceneTrack)) –
- classmethod set_current_local_time(new_frame) None ¶
Set local playback position for the current level sequence in frames
- Parameters
new_frame (int32) –
- classmethod set_current_time(new_frame) None ¶
Set global playback position for the current level sequence in frames
- Parameters
new_frame (int32) –
- classmethod set_custom_color_for_channel(class_, identifier, new_color) None ¶
Set Custom Color for specified channel idendified by it’s class and identifier. This will be stored in editor user preferences.
- Parameters
identifier (str) –
new_color (LinearColor) –
- classmethod set_custom_color_for_channels(class_, identifiers, new_colors) None ¶
Set Custom Color for specified channels idendified by it’s class and identifiers. This will be stored in editor user preferences.
- classmethod set_lock_camera_cut_to_viewport(lock) None ¶
Sets the lock for the viewport to the camera cuts.
- Parameters
lock (bool) –
- classmethod set_lock_level_sequence(lock) None ¶
Sets the lock for the current level sequence and its descendants for editing.
- Parameters
lock (bool) –
- classmethod set_random_color_for_channels(class_, identifiers) None ¶
Set Random Colors for specified channels idendified by it’s class and identifiers. This will be stored in editor user preferences.
- classmethod set_selection_range_end(new_frame) None ¶
Set the selection range end frame.
- Parameters
new_frame (int32) –