unreal.GeometryScript_MeshSimplification

class unreal.GeometryScript_MeshSimplification(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: BlueprintFunctionLibrary

Geometry Script Library Mesh Simplify Functions

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshSimplifyFunctions.h

classmethod apply_simplify_to_planar(target_mesh, options, debug=None) DynamicMesh

Apply Simplify to Planar

Parameters:
Return type:

DynamicMesh

classmethod apply_simplify_to_polygroup_topology(target_mesh, options, group_layer, debug=None) DynamicMesh

Apply Simplify to Polygroup Topology

Parameters:
Return type:

DynamicMesh

classmethod apply_simplify_to_tolerance(target_mesh, tolerance, options, debug=None) DynamicMesh

Apply Simplify to Tolerance

Parameters:
Return type:

DynamicMesh

classmethod apply_simplify_to_triangle_count(target_mesh, triangle_count, options, debug=None) DynamicMesh

Apply Simplify to Triangle Count

Parameters:
Return type:

DynamicMesh

classmethod apply_simplify_to_vertex_count(target_mesh, vertex_count, options, debug=None) DynamicMesh

Apply Simplify to Vertex Count

Parameters:
Return type:

DynamicMesh