Getting Started (UDK)
Welcome to the Unreal Developer Network getting started page for the Unreal Development Kit (UDK). This page is designed to introduce UDK developers to Unreal Engine 3 and provide the resources for getting started.
Please Note!
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The UDK is no longer supported by Epic Games, and the information displayed below may be out of date. For current UDK information, click here.
To develop with the latest Unreal Engine technology, please click here.
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Contents
Overview
The Unreal Development Kit provides all the tools needed to make a huge variety of custom 3D applications and games using a combination of custom art, levels, and code.
UDK comes with the
Unreal Editor used for importing and creating content and levels, the UnrealFrontend, used for cooking, launching, and packaging your applications, and
ActorX, used for importing meshes and animation from 3DS Max, Maya and other content creation applications. Please note that the UDK is no longer receiving updates, and is no longer support by Epic Games.
UDK has very reasonable
system requirements.
Programmers
Code development in the Unreal Development Kit uses the
UnrealScript programming language, a powerful object oriented programming language with special features for game development. For more information on getting started programming with the UDK, check out the
UDK Programming page.
Visit the
UDK Technical and Programming Home for more in depth information.
Content Creation - Artists, Animators, Level Designers and Audio Experts
Level designers use the
Unreal Editor to create new worlds using existing content as well as custom content created by artists and imported into Unreal.
Artists and animators will also use the
Unreal Editor for much of their work. Custom textures can be imported using the editor, and custom materials can be created using the
material editing tools included in UnrealEd. Custom meshes and animations are imported using
ActorX.
For more information on getting started making and importing custom art and audio, as well as creating levels with the UDK, check out the
UDK Content Creation page.
Visit the
UDK Content Creation Home and the
UDK Level Creation Home for more in depth information.
Support - Documentation and Forums
For the latest UDK version information, see the
UDK build notes.
The
UDK forum is the place to go for questions, feature requests and discussions about the Unreal Development Kit. Feel free to contribute to help build the UDK community!
Watch out for the
Mastering Unreal Technology book series and VTMs!
Need help moving stuff to a new build try the
New Build Workflow page!
Additional Resources
Blogs
From time to time, our developers post workflow tips and technquies that have helped them squeeze the most out of the Unreal Engine, as well as previews of upcoming features.
See the following for more information:
Video Tutorials
Epic and 3D Buzz are putting together new video tutorials focusing on using UDK. Check out the
Video Tutorials page to see what's available.
Mastering Unreal Technology book
Portions of the
Mastering Unreal Technology books by 3D Buzz are available to licensees.
Check out these chapters from the Mastering Unreal book series...
Mastering Unreal Technology: Level Design in Unreal Engine 3
Mastering Unreal Technology: Scripting in Unreal Engine 3
Important!
You are viewing documentation for the Unreal Development Kit (UDK).
If you are looking for the Unreal Engine 4 documentation, please visit the Unreal Engine 4 Documentation site.