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中国翻译
한국어
Interested in the Unreal Engine?
Visit the Unreal Technology site.
Looking for jobs and company info?
Check out the Epic games site.
Questions about support via UDN?
Contact the UDN Staff
UE3 Home > Getting Started: Unreal Engine 3 > Getting Started: Engine Setup
Getting Started: Engine Setup
Please Note! |
The UDK is no longer supported by Epic Games, and the information displayed below may be out of date. For current UDK information, click here. To develop with the latest Unreal Engine technology, please click here. |
Overview
Acquiring the proper version of Unreal Engine 3 or Unreal Development Kit is the first step in the actual development process. The process of acquiring and setting up Unreal Engine 3 differs depending on whether you are licensing Unreal Engine 3 or using Unreal Development Kit. Licensees The team lead for studios licensing Unreal Engine 3 will need to connect to Epic's Perforce server and download, or sync, to the latest QA-approved build. Then a new game project needs to be created and added to the UE3 solution. The engine should then be compiled and scripts built before testing to make sure that everything is working as expected. With that done, the rest of the technical team can begin development work. UDK Users Developers using Unreal Development Kit (UDK) have a somewhat simplified process. First, the latest version of UDK must be downloaded and installed. Then, a new script project needs to be created and added to the engine. Once that is all complete, development is ready to begin.Acquiring Unreal Development Kit (UDK)
Non-licensees can use the Unreal Development Kit (UDK) which is a binary-only version of Unreal Engine 3 for creating PC and Apple iOS games. Acquiring UDK is extremely simple. Simply head over to the UDK Download page and download the latest version.(Update: the UDK is no longer available for download. Please download UE4 instead.)