FRDGTextureSRVDesc

Descriptor for render graph tracked SRV.

Windows
MacOS
Linux

Inheritance Hierarchy

FRHITextureSRVCreateInfo

FRDGTextureSRVDesc

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h

Include

#include "RenderGraphResources.h"

Syntax

class FRDGTextureSRVDesc : public FRHITextureSRVCreateInfo

Remarks

Descriptor for render graph tracked SRV.

Variables

Name Description

Public variable

ERDGTextureMeta...

 

MetaData

Public variable

FRDGTextureRef

 

Texture

Constructors

Name Description

Public function

FRDGTextureSRVDesc()

Functions

Name Description

Public function Static

FRDGTextureS...

 

Create

(
    FRDGTextureRef Texture
)

Create SRV that access all sub resources of texture.

Public function Static

FRDGTextureS...

 

CreateForMetaData

(
    FRDGTextureRef Texture,
    ERDGTextureMetaDataAccess MetaData
)

Create SRV with access to a specific meta data plane

Public function Static

FRDGTextureS...

 

CreateForMipLevel

(
    FRDGTextureRef Texture,
    int32 MipLevel
)

Create SRV that access one specific mip level.

Public function Static

FRDGTextureS...

 

CreateWithPixelFormat

(
    FRDGTextureRef Texture,
    EPixelFormat PixelFormat
)

Create SRV that access one specific mip level.

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