UDN
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MobileAudioSystem
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中国翻译
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Interested in the Unreal Engine?
Visit the Unreal Technology site.
Looking for jobs and company info?
Check out the Epic games site.
Questions about support via UDN?
Contact the UDN Staff
中国翻译
한국어
Interested in the Unreal Engine?
Visit the Unreal Technology site.
Looking for jobs and company info?
Check out the Epic games site.
Questions about support via UDN?
Contact the UDN Staff
Mobile Audio System
Overview
Playing Music
mobile PlaySong <SongName> mobile StopSongNote: SongName has no path or extension information and is case sensitive! There is no way to play multiple songs at the same time. In iOS, if you play another song while one is currently playing, the first song will fade out, and then the new song will fade in. On Android, the music will currently just switch from one song to the next.
- Android support is available to full UE3 source licensees. If you are developing a UDK title and wish to explore moving from UDK to UE3 in order to target additional platforms, please contact the sales team at Epic to discuss our competitive terms and licensing options.
MP3 file location
The file must be placed into your game's Music directory, for instance://depot/UnrealEngine3/UDKGame/Build/IPhone/Resources/Music/AmbientTrack.mp3 //depot/UnrealEngine3/UDKGame/Build/Android/Resources/Music/AmbientTrack.mp3And you would play it with "mobile PlaySong AmbientTrack".