| UObjectBase
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Module |
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Header |
/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
Include |
#include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintInternalUseOnly)
class UNiagaraEmitterConversionContext : public UObject
Wrapper for modifying a UNiagaraEmitter by adding Scripts and Renderers through UNiagaraScriptConversionContexts and UNiagaraRendererProperties, respectively.
Name | Description | |
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UNiagaraEmitterConversionContext() |
Name | Description | ||
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AddEventHandler ( |
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AddModuleEventScript ( |
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AddModuleScript ( |
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AddRenderer ( |
Add a renderer to this emitter conversion context through renderer properties. |
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Cleanup() |
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Finalize() |
Apply all pending UNiagaraScriptConversionContexts and UNiagaraRendererProperties to this UNiagaraEmitterContext by creating clipboard inputs and pasting them onto the emitter conversion context's Emitter. |
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UNiagaraScri... |
FindModuleScript ( |
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UNiagaraScri... |
FindOrAddModuleEventScript ( |
Find a module script conversion context or add a module script conversion context to this emitter conversion context for an event category. |
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UNiagaraScri... |
FindOrAddModuleScript ( |
Find or add a script conversion context to this emitter conversion context. |
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UNiagaraRend... |
FindRenderer ( |
Find an added renderer properties by name string. |
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GetAllRenderers() |
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UNiagaraEmit... |
GetEmitter() |
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GetEmitterHandleId() |
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GetEnabled() |
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Init ( |
Init the Emitter Conversion Context. |
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InternalFinalizeEvents |
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InternalFinalizeStackEntryAddActions() |
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Log ( |
Log a message to the niagara message log for the emitter. |
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RemoveModuleScriptsForAssets ( |
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SetEnabled ( |
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SetParameterDirectly ( |
Add a set parameter module to the emitter handled by this emitter conversion context. |
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SetRendererBinding ( |