IDisplayClusterWarpBlend

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References

Module

DisplayClusterShaders

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/WarpBlend/IDisplayClusterWarpBlend.h

Include

#include "WarpBlend/IDisplayClusterWarpBlend.h"

Syntax

class IDisplayClusterWarpBlend

Destructors

Name Description

Public function Virtual

~IDisplayClusterWarpBlend()

Functions

Name Description

Public function

bool

 

CalcFrustumContext

(
    IDisplayClusterViewport* InVie...,
    const uint32 InContextNum,
    const FDisplayClusterWarpEye& InEy...,
    FDisplayClusterWarpContext& OutWar...
)

Calculate warp context data for new eye

Public function Const

bool

 

ExportWarpMapGeometry

(
    FMPCDIGeometryExportData* OutM...
)

Public function Const

float

 

GetAlphaMapEmbeddedGamma()

Public function Const

FRHITexture ...

 

GetTexture

Access to resources.

Public function Const

EDisplayClus...

 

GetWarpGeometryType()

Return current warp resource type.

Public function Const

const FDispl...

 

GetWarpMesh()

Public function Const

EDisplayClus...

 

GetWarpProfileType()

Return current warp profile type.

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