Module |
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Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/WarpBlend/IDisplayClusterWarpBlend.h |
Include |
#include "WarpBlend/IDisplayClusterWarpBlend.h" |
class IDisplayClusterWarpBlend
Name | Description | |
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~IDisplayClusterWarpBlend() |
Name | Description | ||
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CalcFrustumContext ( |
Calculate warp context data for new eye |
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ExportWarpMapGeometry ( |
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float |
GetAlphaMapEmbeddedGamma() |
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FRHITexture ... |
GetTexture |
Access to resources. |
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EDisplayClus... |
GetWarpGeometryType() |
Return current warp resource type. |
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const FDispl... |
GetWarpMesh() |
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EDisplayClus... |
GetWarpProfileType() |
Return current warp profile type. |